Audio can now do more than any other aspect of a game


We all remember the first video games such as pong with its beeps and bops emulating the ball hitting the paddles. Game audio then was very simplistic; however, the first game to use a continuous background soundtrack was Space Invaders, released in 1978.   After forty years of audio progression to stereo and more recently immersive audio, we are now able to produce game sound on par with Hollywood movies.  Silent movies were transformed when sound was added and games are in ...

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Elite and Dangerous


Few things are as evocative as sound; the way the right score can produce an emotional reaction is something film-makers have been capitalising on for decades, and more recently, videogame developers too. Games are now telling more complex stories and we are seeing more cinematic aspects incorporated into their sound design. There is now a shift towards hyper-realism; delivering cinematic experiences with emotional heft and using complex object based audio to achieve a more immersive sound environment. Put simply it ...

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Dialogue recording for games


Game audio immerses the player in the game through dialogue, thematic music, and sound effects and that means clarity and consistency in the audio. Dialogue for games needs to be not only aware of the narrative in the overarching story but also what is happening in the nearby area. Game dialogue becomes more interactive when conversations can take different paths.   The game industry continues to grow and with it there seems to be a constant push to achieve the same narrative ...

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Veale Associates delivers Creative Arts Hub for ICMP


The Institute of Contemporary Music is breathing new life into the North West London creative community in what has been a difficult year for the live music industry. Having completed phase 1 of the £2.5 million Queen’s Park Campus development, Veale Associates is supporting the University to remain on track to deliver industry standard facilities dedicated to those training for a career in sound. Phase 1of the project comprised of five new high-end studios including a large Live Room with Control ...

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VA deliver sound media studios for Winchester University


New sound recording and post production facilities have been created at Winchester University. A development that is part of a planned expansion of the facilities at the School of Media and Film. Winchester commissioned Veale Associates to review their proposals and, following consultation, to create the music and post production facilities dedicated to those training for a career in sound. The project combines a 5 room complex including two 5.1 control rooms, two live rooms and a ADR/Foley room. The studios ...

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A fabric can tick all of the boxes acoustically


Did you know that although fabric can tick all of the boxes aesthetically, it might not have properties that are conducive to being used for acoustic panelling? Nowadays, the focus of acoustic panelling is becoming more balanced between ‘function’ and ‘aesthetics’. Solving acoustic problems can be done in an aesthetically pleasing way and sometimes the acoustic treatments can become the design focus of room interiors. When choosing fabrics it is best to choose ones that have an open weave and are ...

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Never mistake silence for a project running well


Effective communication is very important for the success of any project to ensure minimum risks and successful completion of the project. Projects often ‘fail’ because we simply fail to clearly articulate the vision and the project’s success criteria. The vision must be effectively communicated to team members so the team is able to visualise the end result, in order to work towards a common goal.   Successful communication is about being there for everyone, being in touch with the challenges of the project, understanding who must deliver ...

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Mix for true Accuracy


Cutting edge gaming technology such as immersive audio, delivers cinematic experiences that transport players into a more thrilling world. Game audio is a complicated thing and should be mostly transparent so sound consistency within game play is paramount. The challenge has become to produce ever more immersive soundtracks that work seamlessly with player interaction and control of the game experience. Since the pandemic the current hybrid working method of splitting between remote and in the office will probably become more of ...

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ADR the Essential Part of every Audiovisual Project.


Have you ever watched a movie and thought the dialogue audio seemed a little off sync from the accompanying video? The world we live in is noisy and sound can make or break a film's success so ADR is an essential part of every audiovisual project. Automated dialogue replacement (ADR) is used to add dialogue already filmed in scene where the actor’s lines recorded on location are inaudible or unusable.   Covid has seen a huge shift to working remotely and although ...

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New broadcast studio at Ealing School of Art, Design and Media, University of West London


New broadcast studio facility is created for the Ealing School of Art,Design and Media at the University of West London. To meet the needs of the Ealing School of Art, Design and Media, part of theUniversity of West London, Veale Associates have created broadcast facilitiesdedicated to those training for a career in radio. VA worked closely with theschool academics, technicians and principal contractor Willmott Dixon tocreate studios that reflect the latest ideas and practices of commercial radioso students gain real experience ...

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