Audio can now do more than any other aspect of a game


We all remember the first video games such as pong with its beeps and bops emulating the ball hitting the paddles. Game audio then was very simplistic; however, the first game to use a continuous background soundtrack was Space Invaders, released in 1978.   After forty years of audio progression to stereo and more recently immersive audio, we are now able to produce game sound on par with Hollywood movies.  Silent movies were transformed when sound was added and games are in ...

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Elite and Dangerous


Few things are as evocative as sound; the way the right score can produce an emotional reaction is something film-makers have been capitalising on for decades, and more recently, videogame developers too. Games are now telling more complex stories and we are seeing more cinematic aspects incorporated into their sound design. There is now a shift towards hyper-realism; delivering cinematic experiences with emotional heft and using complex object based audio to achieve a more immersive sound environment. Put simply it ...

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Dialogue recording for games


Game audio immerses the player in the game through dialogue, thematic music, and sound effects and that means clarity and consistency in the audio. Dialogue for games needs to be not only aware of the narrative in the overarching story but also what is happening in the nearby area. Game dialogue becomes more interactive when conversations can take different paths.   The game industry continues to grow and with it there seems to be a constant push to achieve the same narrative ...

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Mix for true Accuracy


Cutting edge gaming technology such as immersive audio, delivers cinematic experiences that transport players into a more thrilling world. Game audio is a complicated thing and should be mostly transparent so sound consistency within game play is paramount. The challenge has become to produce ever more immersive soundtracks that work seamlessly with player interaction and control of the game experience. Since the pandemic the current hybrid working method of splitting between remote and in the office will probably become more of ...

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